EngineerMath, physics, materials, manufacturing, economics, human-centered design, product lifecycles - I have a firm grasp of engineering on the broad and detailed scale. Not only can I create fully-constrained, dynamic CAD parts, I also can maintain PDM systems and perform GD&T.
I also have an eye for aesthetically pleasing designs, in order to maintain a good balance of form and function. |
ProgrammerI taught myself to code at a very young age, and I continued to learn industry practices and tools throughout high school and university. I write some tutorials on Github and Codeproject, and I am constantly working on personal projects. I know many languages, and I am learning new ones all the time.
Screenshot taken from my IoT Tutorial part 1.
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IllustratorI love all forms of drawing, and I especially like illustrating characters and their stories. I have decades of training in traditional media, and I have taught myself how to apply those skills in a digital form.
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Visual DesignerI enjoy designing illustrations to be professionally produced. I hope to design recognizable characters, officially licensed merchandise, and more.
Emotes submitted to the League of Legends Emote contest of 2018, under my in-game username.
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MakerThere is nothing I love more in this world than to get the opportunity to use my hands to make something out of nothing. Whether this means assembling kits, designing and printing a model, templating and cutting foam board, or modelling from clay, I never hesitate to get my hands dirty.
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